Loadout Restrictions

  • ARs – Goblin
  • SMGs – None
  • Marksmen/Snipers – SWAT 556/AEK (burst DMRs)
  • Pistols – GS45, 9mm PM
  • All Shotguns
  • All LMGs
  • Riot Shield
  • All Launchers
  • All Thermal Scopes
  • All Underbarrel Launchers/Shotguns/Weapons
  • Combat Axe
  • Molotov
  • Thermo Grenade
  • Semtex
  • Impact
  • Concussion
  • Smoke Grenade (1 player per team, tac expert is allowed)
  • Decoy Grenade
  • Flash Grenade
  • Shock Stick
  • Trophy System
  • Spring Mine
  • War Cry
  • Acoustic Amp (2 players per team)
  • Tier 1 – Gung Ho, Dexterity, Ninja, Flak Jacket, Tac Mask
  • Tier 2 – Fast Hands
  • Tier 3 – Double Time, Gear Head
  • Wild Cards – Tactical Expert, Prepper
  • Sepcialists – None
  • Known explicit bugs – Using scoreboard to counter-act flashbangs
  • In-game Emoting – Not end of round, but during round; it gives players a 3rd person camera