Gameplay (Start Here)
- Hardcode Mode: On
- Field Upgrade Charge Rate: x2
- Scorestreaks: Off
- Equipment Protection: 6 seconds
- Equipment Delay: 0 seconds
- Battle Chatter: Off
- Announcer Dialog Off
- Dynamic Map Elements: Off
Game
- Round Time Limit: 1:30
- Round win limit – 12
- Win by two rule – On
- Win by two max rounds – 4
- Round Switch: Every Round
- Match Start Time: 35 Seconds
- Round Start Time: 15 Seconds
- Input Swap Allowed Off
- Allow Callout Pings: Off
Advanced
- Advanced
- Defuse Time: 7.5 Seconds
- Silent Plant: On
- Reset Defuse Timer: On
Player
- Max Health: 35
- Heath Regeneration: Off
- Weapon Mounting: Off
Team
- Killcam: On
- Enable Minimap: No
- Weapon Pings On Minimap: No
- Weapon Pings On Compass: No
- Enemy On Compass: No
- Friendly Fire: On
Season Map Pool
Discover the battlegrounds where legends are made! Each week, maps will be announced under our current system. For this season, the map pool includes:
- Derelict
- Red Card
- Payback
- Protocol
- Rewind
- Scud
- Skyline
- Vorkuta
Get ready to strategize, adapt, and dominate on these dynamic maps. Stay tuned for weekly updates!